All of the webwork has been created on a Power Macintosh, much as I enjoy
using the Mac, in the 3D worlds of VRML and 3D production, the Mac is lagging
behind the PC..PC vs Mac
The VuR (Virtual un Reality) work is being developed on an
Intergraph TDZ300 (Pentium Pro 150,
32MB RAM)
with a GLZ1T OpenGL graphics accelerator, running Windows NT. The software
is being written in C using the Sense 8
WorldToolkit Library. The system was purchased from
Virtual Presence , London.
The specification of this system took some time to research, beginning the
project in November 1995 with little knowledge of the 3D scene, I had a lot
to learn and many questions in need of answering:
Which platform? PC vs Mac vs SGi? Performance vs price? Pentium vs Pentium
Pro?
What graphics accelerator to choose - what actually existed? What did the
3D specifications (polygons per second etc.) actually mean? Was there a 3D
industrial standard? (OpenGL).
What Development tools should I use? What would the system allow me to realise
in 3D (speed, texturing, 3D libraries..)? What are the likely developments
in the future? Where did VRML fit?
The Intergraph sytem represented (at the time) a cost effective solution
that gave me the processing and rendering speed I needed. The software choice
allowed portability, the PC choice offers the potential of upgrading
(processors/memory/accelerator) - there will always be a speed/performance
limitation - simply reached by adding more complexity of program/3D object.
The results of scouring around for technical information can be found via
the 3D hardware and 3D
software pages
WORKING with Technology